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Monday 7 March 2016

GCompris

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GCompris Educational Software Suite
जी कॉम्प्री हे सॉफटवेअर अँड्रॉईड , मॅक, आय पॅड , लिनक्स, विंडोज या सर्व प्लॅटफॉर्म वर उपलब्ध असून हे मोफत सॉफटवेअर आहे. 2 ते 10 वर्षातील मुलांसाठी यात अतिशय उपयुक्त असे विविध गेम्स व ॲक्टीविटीज आहेत. सध्या या सूट मध्ये एकूण 140 ॲक्टीविटीज असून मोफत व्हर्जन मध्ये 100 च्या जवळपास ॲक्टीव्हिटीज आहेत.
या सर्व ॲक्टीव्हिटीज खालील कॅटॅगरी प्रमाणे आहेत.
कॉम्प्यूटर डिस्कवरी
यात किबोर्ड , माऊस हाताळण्याची सवय व्हावी म्हणून ॲक्टीव्हीटीज आहेत.
ॲरीथमेटीक
यात टेबर मेमरी, गणनक्रिया , दुहेरी नोंद टेबल ( Double Entry Table), मिरर इमेज
विज्ञान
कॅनॉल लॉक , जलचक्र , पाणबुडी, इलेक्ट्रीक सिम्युलेशन इ.
भूगोल
या भागात जगाच्या नकाशात योग्य जागेवर देश ठेवणे असे खेळ
वाचन
यात वाचन सरावाचे खेळ
या खेरीज वेळ सांगायला शिकणे, वेगवेगळया चित्रांचे चित्रकोडे, व्हेक्टर ड्रॉईंग, कार्टुन तयार करणे, चेस, मेमरी गेम, कनेक्ट 4 , सुडोकू
असे विविध शैक्षणिक खेळ या सूट मध्ये आपणास मुलांसाठी मिळतील.
संगणकावरील व्हर्जन मध्ये मराठी भाषेतही काही खेळ भाषांतरीत केलेले आहेत.
लिनक्स या ओपन सोर्स प्रणाली मधील हा शैक्षणिक सूट अतिशय लोकप्रिय आहे. यातील खेळ आता अँड्रॉईड वर ही उपलब्ध झाल्यामुळे नक्की इन्स्टॉल करा
प्ले स्टोअर साठी लिंक
https://goo.gl/wLdTe7
विंडोज साठी लिंक
http://goo.gl/HOJkCI
मॅक साठी लिंक
https://goo.gl/36ZFQB
आय पॅड साठी लिंक
https://goo.gl/nlJpGJ

Augmented Reality / Virtual Reality

शिक्षणाच्या वारीच्या निमित्ताने स्टॉल लावायचाी संधी मिळाली होती त्या स्टॉल ला Augmented Reality व  Virtual Reality ( AR/ VR) अशी दोन्ही तंत्राज्ञाने‍ शिक्षणात कशी वापरता येईल आपण पाहिले.
ऑग्मेंटेड रिॲलिटी मध्ये AR या ॲप चा डेमो रंजीतने दाखवला तर VR  मध्ये 3डी व्हयूअर च्या साहयाने मंगळ वारीचा अनुभव अनेंकांनी घेतला असेल.
आता प्रश्न असा आहे की हे तंत्रज्ञान नेमके काय आहे. ? दोन्ही ऐच की वेगवेगळे?
वर्च्यअल रिॲलिटी म्हणजे तंत्रज्ञानाच्या साहयाने आभासी जगाची सफर घडविली जाते. बरेचदा यात डोम, 3डी डिस्प्ले अशा प्रकारचे हार्डवेअर वारले जाते. प्रेक्षक या हार्डवेअर च्या मदतीने वेगळाच अनुभव घेत असतो. बरेचदा हा अनंभव एका व्यक्ती ला एका वेळी असाच घेता येतो. उदा सिम्युलेटर्स
ऑग्मेंटेड रिॲलिटी मध्ये विशेष ॲप किंवा प्रोग्राम मध्ये आपण कॅमेरा तून एखादी गोष्ट पाहत असतो त्याच वेळी तंत्रज्ञानाच्या साहयाने नसलेली एखादी गोष्ट ही आभासी दाखवता येते. उदा आपण AR या ॲप मधून बालभारती 1 लीच्या पूस्तकाचे मुखपृष्ठ पाहिले तर त्यावरील मल्टीमेडीया कंटेंट दिसायला लागेल( हा अनुभव रणजीतसिंह दिसले यांनी तयार केलेला आहे)
म्हणजेच रियल जग व आभासी जग अशी गुंफण ऑग्मेंटेड रिॲलिटीमध्ये केलेली दिसून येते.
अशी अनेक प्रकारची ॲप आज अँड्रॉईड स्टोअर ला उपलब्ध आहेत.
प्ले स्टोअर ला Virtual Reality सर्च केल्यास गुगल कार्डबोर्ड संबंधीत ॲप दिसून येतील तसेच युटयूब ला 360 नावाचे चॅनेल Virtual reality व्हीडीओज साठी आहे.  त्यासाठी तुमचा फोन व कार्डबोर्ड नावाचे डीव्हाईस लागेल जे ऑनलाईन 250 रु. पर्यंत मिळते.
ऑगमेंटेड रिॲलिटीसाठी
LAYAR
Blipper
Aurasma
Augment
अशी अनेक ॲप्स आहेत.
यातील बऱयाच  ॲप्स मध्ये आपल्याला स्वत: कंटेंट तयार ही करता येते.
तेव्हा ही भन्नाट ॲप्स वापरुन पहायला विसरू नका .

Mnemosyne

mnemosyne_logo_0
सुप्रभात मित्रांनो,
आज आपण एका नवीन सॉफटवेअर ची ओळख करुन घेणार आहोत. आपण सध्या रचनावादासाठी बरेच साहित्य बनवत आहोत. या साहित्याला जोडतंत्रज्ञानाचा वापर करता आला तर,
असे एक सॉफटवेअर नेमोसाईन (Mnemosyne)आहे.
खाली दिलेल्या लिंक वरुन हे ओपन सोर्स सॉफटवेअर डाऊनलोड करुन घ्या. यात आपल्याला फलॅशकार्ड बनवता येतात तसेच त्यांचे व्यवस्थापन ही सोपे होते. हे कार्डस बनविताना आपल्याला त्यात इमेज, व्हीडीओ, फलॅश ॲलिमेशन इत्यादी त्यात टाकता येतात. त्याचबरोबर आणखी एक महत्वाचे म्हणजे ही कार्ड वाचताना त्या कार्डचे रँकींग आपल्याला करता येते. त्यानुसार कार्ड सोप्या  पासून कठीणाकडे अशा पध्दतीने डीस्प्ले होत राहतात. यात मराठी युनिकोड टाईप करण्यासाठी आपल्याला सेटींग्ज मध्ये जावून फॉन्ट व फॉन्ट साईज मोठी करुन घ्यावी लागेल.
या प्रोग्रामची खासियत म्हणजे हे सॉफटवेअर अतिशय सुटसुटीत असून त्यावर आपणाला आपली प्रगती ही दिवसानुसार कळून येते.
अशी अजूनही सॉफटवेअर्स असतील पण हे ओपन सोर्स सॉफटवेअर असल्याने मराठीत ही भाषांतर करता येईल
पुढच्या वेळी अजून नवीन ओपन सोर्स सॉफटवेअर्स जाणून घेवूयात.
तोपर्यंत
Happy Learning !
———————————
http://mnemosyne-proj.org/download-mnemosyne.php
फलॅशकार्ड साठी अँड्रॉईड प्ले स्टोअर वर Ankidroid हे ॲप उपलब्ध आहे.
https://play.google.com/store/apps/details?id=com.ichi2.anki&hl=en



Anatomy4D

anatomy4d
मित्रांनो आज आपण पाहुयात एक भन्नाट मोबाईल ॲप Anatomy4D
ऑगमेंटेड रिॲलिटी वर आधारीत हे ॲप मानवी शरीरातील विविध संस्था शिकवण्यासाठी अतिशय उपयुक्त व मनोरंजक आहे. आता ऑगमेंटेड रिॲलिटी हा शब्द ऐकला तर हे तंत्रज्ञान खूप खर्चिक असेल किंवा किचकट तरी असेल असे वाटेल पण या साठी आपल्याला आपल्या अँड्रॉईड फोन वर फक्त हे ॲप इन्स्टॉल करा. आणि वेबसाईट वर दिलेल्या मार्कर इमेज प्रिंट करुन घ्या. या इमेजेस आपल्याला ॲप मधूनही डाऊनलोड करता येतील.
आता कागद टेबल वर ठेवून ॲप सुरु करा त्यात कॅमेरा सुरु होईल. कॅमेऱ्या मधून मार्कर इमेज वर फोकस केले की लगेच आपल्याला फोन मध्ये मानवी शरीर 3 डी स्वरुवात दिसू लागेल. यात वेगवेगळया संस्था जसे, रक्ताभिसरण संस्था, चेता संस्था, इ. आपल्याला पाहता येतील. त्याचबरोबर हार्ट च्या मार्कर वर फोकसे केले तर मानवी हृदय अगदी धडकताना 3डी रुपात दिसेत . यातही हृदयाचे वेगवेगळे भाग पाहता येतील.
तेव्हा नक्की डाऊनलोड करुन पहाच
Anatomy4D या नावाने गुगल प्ले स्टोअर वर सर्च करा …
Happy Learning…..


Edpuzzle

expuzzle
मित्रांनो नेट वर सर्च करताना बरेचसे व्हीडीओ आपल्याला आपल्या वर्गात वापरावे वाटतात. पण प्रश्न योतो तो भाषेचा. बहुतांश युटयूब वरील व्हिडीओ हे इंग्रजीत असल्याने आपल्या वर्गात आपल्याला शिकवताना परत एकदा मराठीतून सांगावे लागतात. हेच व्हिडीओ आपल्याला सोप्या रीतीने आपल्या भाषेत डब करता आले तर ?
आज अशाच एका साईटची ओळख आपण करून घेऊत.
https://edpuzzle.com/
Edpuzzle ही साईट आपल्याला युटयूब वरील किंवा इंटरनेटवरील कुठलेही व्हीडीओ आपल्यश आवाजात , भाषेत डब करण्याची सोय उपलब्ध करुन देते. या साईट वर गेल्यावर प्रथम आपल्याला टीचर म्हणून रजिष्ट्रेशन करावे लागेल. त्यानंतर आपण निवडलेल्या कुठल्याही ऑनलाईन व्हीडीओ ला सिलेक्ट केले की तो व्हीडीओ आपल्याला स्क्रीन वर दिसेल तो व्ळीडीओ पूर्ण जर आपल्याला वारायचा नयेल तर हवा तेवढा भाग आपण क्रॉप करुन वापरू शकतो. त्यानंतर येतो तो ऑडीओ रेकॉर्डींग चा भाग. या टॅब वर आपल्याला व्हीडीओ सूरू असताना आपल्या आवाजात आपल्या भाषेत ऑडीओ ओव्हरले करता येईल.
त्यानंतरची टॅब ही ऑडीओ नोट ची आहे खाली दिलेल्या पिवळया मार्कर वर क्लिक करुन आपल्याला व्हीडीओ पॉज करुन एखादा घटक समजावून सांगता येईल. असे कितीही ऑडीओ मार्कर आपणाला टाकता येतात.
व्हीडीओ सुरू असताना किंवा झाल्यावर आपल्याला हा घटक कितपत समजलाय यासाठी क्विज ही यात टाकता येते. त्यासाठी यात शेवटची टॅब दिलेली आहे. या क्विज च्याच जागी आपणाला फोटो सुघ्दा टाकता येईल तसेच इंटरनेट ची लिंक ही शेअर करता येईल.
सर्व झाल्यावर सेव्ह व फिनिश म्हणा.
आपला व्हीडीओ तयार आहे.
हा व्हीडीओ शेअर करण्यासाठी एक लिंक आपणास मिळेल त्याच बरोबर ब्लॉग, वेबसाईट वर टाकण्यासाठी एम्बेड कोड ही आपल्याला इथे कॉपी करता येतो.
नक्की ट्राय करा
Happy Learning !

जुमला

joomla
नमस्कार मित्रांनो,
आपणा सर्वांचे ब्लॉग असतीलच, पण स्वत:ची वेबसाईट तयार करण्याचे सर्वांचेच स्वप्न असते. वेबसाईट तयार करण्यासाठी आपणाला बरीच कोडींग करावी लागेल, खूप किचकट काम आहे असे आपल्याला वाटत असेल पण आज नेटवर बऱ्याच कंटेंट मॅनेजमेंट सिस्टीम उपलब्ध आहेत. ज्याव्दारे आपणाला डायनॅमिक वेबसाईट बनविणे अगदी सोपे आहे. यापैकीच एक लोकप्रिय सिस्टीम आहे जुमला 3, ही प्रणाली पूर्णपणे मोफत उपलब्ध असून आपणाकडे डोमेन नेम व सर्वस स्पेस असेल तर आपण आपली साईट थोडयाशा प्रयत्नाने सुरू करु शकता. तर या जुमला 3 या प्रणालीसंबंधी टयूटोरीयल ची प्लेलिस्ट ची लिंक सोबत देत आहे.
आपले प्रयत्न , थोडीशी चिकाटी आणि संयम ठेवलात तर आपण फार थोडया काळात ही प्रणाली वापरून डायनॅमिक साईटस तयार करु शकता.
अडचण आलीच तर गुगल आहेच की मदतीला ,
नक्की बघा
Happy Learning !

गुगल कार्डबोर्ड

ऑक्युलस रिफ्ट नाव ऐकलंय ? 3डी मुव्हीज, गेम्स मध्ये हे गॅजेट खूप धमाल करतंय. यात डोळयावर लावण्याच्या गॉगल्स प्रमाणे लेन्स व त्यापुढे छोटी स्क्रीन असा हा सेट अप असतो. या ऑक्यूलस रीफ्ट ची किंमत साधारण 2 लाखांपर्यंत आहे. याच बरोबर आणखी 3डी साठीचे गॅजेट पाहीले तरी साधारण 30 हजारांपासून किंमती सुरू होतात. यात सॅमसंग, एच टी सी, मायक्रोसॉफ्ट अशा मोठमोठया कंपन्यांचे प्रोडक्ट मार्केट ला उपलब्ध आहेत.
या सर्वात सारखेपणा एक म्हणजे हे तंत्रज्ञान तुलनेने नवीन असल्याने अजून यांच्या किंमती खूप जास्त आहेत. आणि वर्गात शिकविण्यासाठी पण हे तंत्रज्ञान अतिशय उपयुक्त ठरेल पण याची किंमत पाहता हा वापर करणे जवळ जवळ अशक्यच आहे.
यावर पर्याय काय ?
तर गूगल कार्डबोर्ड. स्मार्ट फोन चा वापर जवळपास बरेच जण करतात. याच स्मार्ट फोन ला पर्सनल 3डी व्हयूअर मध्ये बदलता आले तर ? ते ही फुकटात. आश्चर्य वाटले ना ? हो अगदी फुकट या स्मार्टफोन ला आपण 3 डी व्हयूअर मध्ये बदलू शकतो. यासाठी गुगल कार्डबोर्ड आपल्या मदतीला येईल. गुगल ने अँड्रॉईड फोन ला स्टीरीओस्कोपिक 3 डी व्हयूअर मध्ये कन्वर्ट करण्यासाठी हे डिव्हाईस बनवलस . काय आहे गुगल कार्डबोर्ड? तर साध्या कोरुगेटेड बॉक्स च्या पुठठयापासून एक छोटा बॉक्स मोबाईल बसेल असा बनवायचा. सोबत लागतील दोन बहिर्वक्र भिंग 5x पॉवर असणारे. या भिंगांची फोकर लेंथ मोजून घ्या. हे अंतर तेवढे आहे ज्या अंतरावर या भिंगांनी सूर्यकिरण एका बिंदूत सामावले जातात. तेवढे अंतर मोजून घ्या.
मोबाईल बॉक्स मध्ये ठेवल्यावर मोबाईल च्या स्क्रीन पासून लेन्स चे अंतर फोकल लेन्थ एवढे असावे. यानंतर थोडासा किचकट भाग आहे. या दोन भिंगांमधले अंतर हे आपल्या दोन डोळयांच्या बाहुली च्या अंतराएवढे असावे. साधारण दोन भिंगांमधे 6.5 सेमी अंतर असावे. भिंगे लावताना हे अंतर थोडे कमी जास्त करण्यासाठी जागा ठेवा. नाकाच्या जागी बॉक्स ला तेवढी खाच पाडून घ्या.
आपला 3 डी व्हयूअर तयार झाला. आता मोबाईल मध्ये गुगल कार्डबोर्ड हे अप्लिकेशन डाउनलोड करून घ्या. मोबाईल बॉक्स मध्ये ठेऊन दोन्ही डोळयांनी भिंगांमधून पहा. सॅम्पल इमेज 3 डी मध्ये दिसायला लागेल. स्पष्ट दिसत नसेल तर लेन्स ची थोडी ॲडजस्टमेंट करा. स्पष्ट इमेज दिसायला लागली तेथे लेन्स फिक्स करून घ्या.
प्ले स्टोअर वर Cardboard नावाने सर्च केल्यास खूप सारी अप्लीकेशन्स मिळतील. त्याचबरोबर यु टयूब वर Side by Side 3 D या नावाने सर्च केल्याच भरपूर 3 डी व्हीडीओ आपल्याला मिळतील. हे सारे व्हीडीओ आपण यावर पाहू शकतो.
साईड बाय साईड व्हीडीओ मध्ये आपल्याला स्क्रिन वर दोन चित्रे दिसतात. 3 डी व्हयूअर मध्ये दोन डोळयांना दोन वेगवेगळे चित्रे दिसत असतात. या इमेजेस मध्ये थोडा फरक असतो. दोन्ही डोळयांना वेगवेगळे चित्र जरी दिसत असले तरी मानवी मेंदू त्या इमेजेस ला एकत्र करतो. यातून चित्राला खोली असल्याचा भास आपल्याला होतो.
हे कार्डबोर्ड आपल्याला रेडीमेड विकत घ्यायचे असल्यास इ बे सारख्या ऑनलाईन साईट वर 250 ते 300 रुपयांपासून 2000 रुपयांपर्यंत उपलबध आहेत.
चला तर मग स्मार्ट फोन चा आणखी एक स्मार्ट वापर करुयात ….
गुगल कार्डबोर्ड
https://www.google.com/get/cardboard/
रेडीमेड व्हयूअर
http://goo.gl/pOf1rI
टेम्प्लेट
http://goo.gl/iom2s1
लेन्स
http://goo.gl/aATbo3

अनिल सोनुने
Microsoft Innovative Educator Expert
प्रा.शा.निमखेडा
जालना

टीव्ही व्हाईट स्पेस इंटरनेट

आजच्या काळात स्मार्टफोन हे एक सहज उपलब्ध असलेले महत्वाचे साधन झाले आहे. हाताच्या तळव्यावर सामावण्याऱ्या या साधनाची ताकद ही संगणकाऐवढीच किंवा उपयोगिता ही काकणभर सरसच आहे. या स्मार्टफोनचा वापर आपण सगळे रोजची कामे अधिक कार्यक्षमतेने करण्यासाठी करत असतो. मग एक शिक्षक्‍ म्हणून वापर करताना मी त्याचा वापर स्वत:च्या वर्गात विद्यार्थ्यांना समृध्द करण्यासाठी किंवा स्वत:चे ज्ञान अद्ययावत ठेवण्यासाठी मी करत असतो. हे वापरत असताना एक महत्वाची अडचण नेहमी जाणवते ती म्हणजे स्लो इंटरनेट स्पीड किंवा इंटरनेट साठी कव्हरेज न मिळणे. आपल्या जिल्हा परीषद शाळा या वाडया वस्त्यांवरुन विखुरलेल्या आहेत. या त्याच बरोबर प्रत्येक ठिकाणची भौगोलिक परीस्थिती ही वेगळी आहे. ज्यामुळे शासकिय पातळीवर इंटरनेट सुविधेने सर्व शाळा जोडणे हे जिकिरीचे काम झालेले आहे.
सद्यस्थितीत उपलब्ध पर्याय विचारात घेता मोबाईल इंटरनेट व ब्रॉडबँड कनेक्शन हे दोन पर्याय आपल्यापुढे आहेत. यातील मोबाईल इंटरनेट लक्षात घेतले तर 3 जी नेटवर्क साठी जे काय दर आकारले जातात ते वैयक्तिक सेवा धारकाला परवडतील परंतु शाळेसारख्या आस्थापनाला परवडणारे नाही. त्याच बरोबर बीएसएनएल सारख्या सेवाधारकांची सेवा ही सुदधा अजूनही ग्रामिण भागामधे पोचलेली नाही. लास्ट माईल पर्यंत ही सेवा पोचायला बऱ्याच अडचणी आहेत.
अशा वेळी एक पर्याय आपणा पुढे आहे तो म्हणजे वेगवान इंटरनेट जिथपर्यंत उपलबध आहे तिथून केबलव्दारे शाळेपर्यंत घेणे. यातही बऱ्याच अडचणी आहेत.यात जोडणीचा खर्च तसेच देखभाल व सुरक्षा हे महत्वाचे मुद्ये येतात.
एक पर्याय म्हणून लाँग रेंज वाय फाय नेटवर्क पाहता येईल पण त्यातील महत्वाची अडचण म्हणजे त्यासाठी दोन्ही ठिकाणे ही Line of Site मध्ये असावी लागतात. त्याच बरोबर Wifi च्या Frequencies या भिंती , बांधकाम, झाडे यांच्यामधून जाऊ शकत नाहीत. त्यांच्या कार्यक्षमतेवर परीणाम होतो.
मग पर्याय म्हणून काय उपलब्ध आहे तर टी व्ही व्हाईट स्पेस.
काय आहे टीव्ही व्हाईट स्पेस ?

आपण सर्वांनी दूरदर्शन चे चॅनेल पाहिलेले आहेत जे प्रक्षेपण आपण घरावर लावलेल्या एका Antenna च्या साहयाने पाहू शकतेा. अशा चॅनेल्स ची संख्या एका वेळी दोन किंवा तीन पेक्षा जास्त नाही. बाकी चा जो स्पेक्ट्रम या प्रक्षेपणा साठी उपलब्ध आहे तो खरं म्हणजे वाया जातो असंच म्हणावं लागेल. हा स्पेक्ट्रम थोडा नाही तर भारतात 470 मेगाहर्टझ ते 585 मेगाहर्टझ एवढा उपलब्ध आहे. या स्पेक्ट्रम मधील वापर होत असलेली बँड फक्त 7 मेगाहर्टझ ते 10 मेगाहर्टझ्‍ एवढा आहे. म्हणजे आपणाकडे हा पूर्ण स्पेक्ट्रम हाय स्पीड इंटरनेट सेवेसाठी उपलब्ध करुन घेता येईल.
जगभरात या संदर्भात संशोधन व कार्य सुरु आहे. भारतात बेंगलोर ची कंपनी Sankhya Labs ने या तंत्रज्ञानावर आधारीत चिप पृथ्वी ही चिप डेव्हलप केली आहे. या तंत्रज्ञानाचा हा की या व्दारे 10 किमी पर्यंत इंटरनेट सेवा बेस स्टेशन पासून कमीत कमी दरात खेडोपाडी पण देता येऊ शकते.
या तंत्रज्ञानावर आधारीत सिस्टम जर शासनाने राबवायची ठरवली तर केंद्र शाळेला हाय स्पीड इंटरनेट सेवा देऊन तेथून ही सेवा बाकी शाळांवर वापरता येईल. यासाठी बेस स्टेशन एक असेल व बाकी च्या शाळा या रीसीवर्स असतील. या तंत्राज्ञानाने 2 MBPS पर्यंत हाय स्पीड इंटरनेट सेवा कमी खर्चात शाळांपर्यंत पोचविणे शक्य होईल. सदरील तंत्रज्ञान हे अतिशय स्वस्तात उपलबध असल्याने तसेच हे नेटवर्क वायरलेय असल्याने देखभाल तसेच दुरुस्तीचा खर्च ही नगन्य राहील. केवळ शाळाच नाही तर सर्व शासकिय आस्थापने या सेवेव्दारे शासनाला या नेटवर्क वर जोडता येणे शक्य होईल. सध्या तरी या तंत्रज्ञानावर आधारीत काही पायलट प्रकल्प भारतात सुरु आहेत. यात मायक्रोसॉफट व्दारे सुरू असलेला आंध्रप्रदेशातील श्रीकाकुलम येथील प्रकल्प , IIT मुंबई येथील प्रकल्प असे काही उदा. देता येतील.
शासनाने या नवीन तंत्राचा वापर करुन नक्कीच Digital India च्या दिशेने एक पाऊल पुढे टाकावे असे वाटते.
अनिल सोनुने
प्राथमिक शिक्षक
प्रा.शा. निमखेडा खुर्द

Let students take charge of their learning through Skype in the Classroom

Through activities like Mystery Skype, students learn important lessons about social studies, geography, and history; not through lectures, but by asking the questions that lead to their own learning. By using critical and creative thinking skills to research and form questions, students are essentially directing their lesson through innovative inquiry. Each Mystery Skype session starts off as a blank slate-it’s up to students to create their own unique learning experience.
Mystery Skype screenshot

Use Minecraft to create new worlds and learn basic coding principles

In Minecraft, students are able to design and build their own world. Stretch creativity to new bounds as Minecraft provides an outlet for the wildest imaginations to come to life. As well, combine coding with creativity by letting students try to create their own features within the game. Coding adds another dimension of creativity as students learn the building blocks behind the process and are empowered to unleash their creativity on a virtual level.

Wherever It Takes You

Can you remember the first moment when you were curious – really curious – about how something worked?
When I was age 3 or 4, my parents gave me a cheap AM radio. It was shaped like “Big Bird” from Sesame Street, sitting on a nest. (In a clever bit of design, the nest actually housed the speaker and switches that operated it.)
I remember playing with that radio for hours. Sometimes in the late afternoon of the hot Arizona summer, I could place that yellow, plastic bird on just the right spot on my windowsill and, through the crackle of static, hear a faint signal emerge from a station in West Texas. That memory from my childhood is indelible: Listening to that announcer’s tinny-sounding southern drawl as I looked out my bedroom window, watching the dust particles in the air move like fireflies in the waning light of the sun.
To this day, I can still remember wondering, How did that voice travel all the way here from Texas?
I’ve been curious about technology ever since I was that little boy with his first radio. As an adult, though, I can look back on that single childhood moment and understand how many gifts and privileges were packed into it: There was a store nearby where my parents could buy me a radio. It was cheap enough that they could afford it and, just as important, wouldn’t care if I broke it. I had teachers. I had books in my own language which could explain to me how radio waves worked, how they could sometimes even skip across the atmosphere all the way from West Texas. And on and on.
If you live in a place that has been transformed by information technology, in a place where all of these things are taken for granted, it can be a challenge to remember that most of the world still isn’t like this.
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There are still a great many human beings – children and adults – who cannot ‘follow their curiosity’. Books, information and modern tools like computers are too expensive for ordinary people in many places. If electricity or the Internet is even available, it is often unaffordable.
The fact remains: For all of the powerful changes that our modern tools have wrought, they still haven’t eradicated poverty, illiteracy or disease. There’s no “magic gadget” or technological fix for problems like these, only human beings who are actively working to improve their own lives and those of their neighbors.
So here’s what I’m curious about these days:
How can technology help these people do that work?
In 2011, I joined the board of Village Science to try to find some answers to that question. Village Science develops projects that promote the exchange of information, technology and entrepreneurship. It brings together like-minded people and groups to build the tools and frameworks needed to improve literacy and economic development for people all over the world.
Our new program leverages existing, affordable technologies in new ways that we hope will help people who are trying to improve their communities. It is designed to enable as many people as possible to ‘follow their curiosity’ and we need your help to get it off the ground.

Here’s what we’re doing:

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  • We’re building an information hotspot specifically for the developing world called “VSPi”(wepronounce it “Vespy”). It’s small – about the size of a deck of playing cards. It’s also incredibly affordable, usually costing less than $50 in parts.
  • VSPi is versatile: Schools and community libraries that already have some computers or tablets can use them to connect to VSPi’s content. In places that don’t, the VSPi itself can be used as a computer by plugging in an inexpensive monitor and keyboard. And because VSPi’s computer needs very little power to operate, you can run it on batteries, solar panels or even a water-wheel placed in a nearby stream.
  • We’re reaching out to partners who have already developed great textbooks, videos and information in a community’s own language and we’re using the VSPi to give them wider distribution. By pre-loading their content on VSPi, an Internet connection isn’t required for it to be accessible – and our content partners can see what information these communities actually find useful.
  • We’re building in tools for “Participatory Design”. VSPi users can easily add their own content to the community hotspot. People living anywhere can also help improve VSPi’s content translations or even its software. We can then use our specially-developed updating framework to share those improvements throughout the community.
  • We’re using “ingredients” that can help build new jobs.  VSPi uses Linux and WordPress – software that powers many of today’s Internet-based companies. By teaching people how to use them, we’re giving them exposure to the skills needed to modernize their economies.
By putting together this package of inexpensive hardware and free software tools in just the right way, we can make a platform that lets people directly participate in creating and improving information access for their own communities. One that also builds new skills for modern jobs.
Village Science has already started building this platform. We need your help to make it better.

How You Can Help

Village Science is sharing the VSPi framework with the world. You can download it today, play around with the open source code and improve upon what we’ve begun. We’ve also set up a forum which makes it incredibly easy to ask questions, suggest changes and learn more about technology needs specific to these communities.
There are lots of opportunities to help in your own way: We need WordPress people to help us refine our theme. We need Linux-y people to help improve our server software. We need graphic designers to help us make it beautiful. We need writers and translators to help us prepare the documentation and content. We need other groups who are working on technology in the developing world to join the conversation and share their experiences.
When we’ve finished, we’ll have made something truly remarkable together: A powerful, free framework to spread and share knowledge. To enable people looking to have a positive impact and share their skills in a way that improves lives.
And to help people, no matter where they live, to be able to follow their curiosity – wherever it takes them.
(This post originally appeared on Veritrope.com)

VS-Pi Content

Imagine a small black box with only a single wire connecting it to the wall power. The Open Wi-Fi signal emanating from it is a free stream of information, to which anyone in the vicinity with a computer, tablet or smartphone, can connect.This is a VS-Pi Server.
“Content” is the final post of a three-part series about the VS-Pi Server that is being developed by Village Science. In this post, Founder Justin Spelman explains the importance of having content available in the local language, and gives a preview of what we’re installing for our pilot projects in Laos. The first article in the series, by former Chairman Justin Lancy, takes you on a journey of curiosity with “Wherever it Takes You,” and in the second article, Nick Wynja gives a tour of the nuts and bolts with “Under the Hood.”
Village Science is co-developing the VS-Pi server with students in developing countries to create inexpensive information hotspots that make it possible for students to access offline educational materials. For example, a VS-Pi server installed at a local library gives students offline access to curated educational materials in their own language. A server located in the same room as the users allows webpages to download quickly, and with recent advances in technology — like Raspberry Pi computers — it is now possible to do this for less than the price of a classroom set of books.
VS-Pi server, created with Raspberry Pi.
This might not seem like a big deal to people in developed countries with tools like fast Internet connections and Wikipedia at their disposal, but a typical Laotian student doesn’t have Internet access and there are very few digital Lao materials available. Accessible information from a local VS-Pi server is a game-changer.
Imagine if your only option was trying to navigate a computer and use webpages written in foreign characters, all through a dial-up connection. These obstacles are a tribute to the determination of Laotian students, who continue to overcome them in order to access information in foreign languages.
We are working to eliminate some of these obstacles with our Content Partners, as we pre-load the VS-Pi Servers with appropriate videos, documents and interactive tools in local languages. Our guiding principles in selecting and curating content for the education servers are as follows:
Materials are in the local language. To get the most out of an educational experience, the content must be in a language that the student understands. We’re searching for quality local language content with our partners, but we are also initiating projects for students to create their own content. The user interface has been translated to the local language so a student’s experience is comfortable. We have also translated the administrative backend, so content authors and managers can manage and grow the content easily, in their own language.
Video is the preferred format. With over sixty ethnolinguistic groups living in Laos, video content is accessible to the widest audience possible, as it can also be understood through visual cues. Video content supports learners with low levels of literacy, and ethnic minorities who are interested in learning the official Lao language.
Content is relevant and culturally appropriate. The reality of a teenage girl living in Laos and one living in the USA are vastly different. We work with the students and teachers who will be using this content in order to create and curate material that is appropriate for the local reality. We’re aiming for “How-To” content that directly addresses a person’s interests: How do I learn about computers? How do I learn English? How do I start composting? How can I solve fractions?
Materials are created locally. Content that is adapted and translated from western sources often doesn’t mesh well with the cultures and belief systems of Southeast Asia. Through our participatory workshops, we’re teaching the skills for students and teachers to create their own content.
Custom art, created for Village Science's VS-Pi by Sengdao, a Lao artist.
We are creating Partner Channels to highlight the existing content that meets these guidelines. Here are some examples of digital content from our partners that we’re hosting on the Lao VS-Pi server:
ນິທານພື໊ນບ້ານເຜົ່າຕາໂອ້ຍ Ta-Oy-folktales sponsored by the GAPE organization
Intellectual Property Rights by Ka Xiong
ການຈັບຄູ່ຂອງເລກສ່ວນ Fractions Matcher by PhET
ການລອຍຕົວຂອງຄວາມຮ້ອນ Science of Mixing by students at The Language Project
Interested in becoming a Content Partner? Have content that we should be using? Got suggestions and ideas? Get in touch, we’d love to hear from you!

Continue the discussion at discuss.villagescience.org

Low cost interactive whiteboard using wiimote

Low cost interactive whiteboard using wiimote

The $55 Interactive Whiteboard

NOTE: The following blog entry explains what a Wiimote Whiteboard is, what it does, and how to build one. If you’re not interested in the details and just want some basic step-by-step how-to directions, check out this post.
The center of any 21stcentury classroom has to be the interactive whiteboard. I used a Promethean ACTIVboard in my classroom for four years, and I don’t think I could go back to the days before it. An interactive whiteboard allows teachers to create much more engaging lessons through Web and video integration, save their lessons almost verbatim from year to year, save student work completed on the board, and turn any student into the teacher.
But we all know the main problem. Interactive whiteboards run from $3,000 to $10,000 a pop. They’re a major investment that many schools can’t afford, especially if they plan for added costs of maintenance and teacher training. (And, let’s be honest, the potential of any technology will never be realized in a school without adequate teacher training.)
That’s why hundreds of teachers have decided to make their own $55 interactive whiteboard. That’s right – you can make your own interactive whiteboard for less than the cost of a field trip. In 2007, researcher Johnny Chung Lee made a 5-minute video that changed the face of the interactive whiteboard market.
What Johnny had discovered was that the Wiimote — the remote control that accompanies the Wii video game console — contained hardware sophisticated enough to simulate an interactive whiteboard.

Warning: Science Content

The basic idea is this: the Wiimote contains tiny infrared cameras within its housing that allow it to interact with the Wii sensor bar and, thus, create some pretty cool gaming experiences. The infrared cameras read the location of the infrared lights within the sensor bar, and that’s how they communicate the Wiimote’s position back to the Wii.
Johnny figured out that he could do pretty much the same thing but, rather than moving the Wiimote, he would move the infrared light. If he kept the Wiimote stationary, it would track any infrared light within its vision. Since the Wiimote can talk to computers through Bluetooth, Johnny created some software to translate this location reading to his computer.
Voila! As he moved an infrared light around on any service, the Wiimote tracked it and translated it as a mouse’s motion to the computer.

What does it all mean?

You can build an infrared pen, using $15 worth of parts and equipment from Radio Shack. Using Bluetooth and free software based on Johnny’s original program, you can connect a $40 Wiimote to your computer and have it track your pen across your whiteboard, just as an ACTIVboard or Smartboard would track a pen across its surface.
You will need a projector for this, which most of today’s schools have on-hand. If not, though, it’s possible to find cheap projectors on the market — the Sharper Image has a decent (though not great) one available for $99. If you’ve got a couple hours on your hands, you can even turn an old overhead projector into an LCD projector by following these steps. (This is pretty cool — I actually built a working projector using these directions. There may be a blog entry about it in the near future.)
From Francisco Cardoso Limas web page http://clinik.net/wiimote/wiimote_info_working.php From Francisco Cardoso Lima’s web page http://clinik.net/wiimote/wiimote_info_working.php

How do I build a Wiimote Whiteboard?

Step 1: Wiimote
Buy a $40 Wiimote from any video game store, Target, or Wal-mart. You don’t need the nunchuk, just the basic Wiimote will do:

Step 2: Infrared Pen
Build an infrared pen, using supplies you can order online or pick up at RadioShack. Ken Moore provides a detailed tutorial (below) on how to build a pen, complete with a shopping list that includes part numbers.
I used Ken Moore’s tutorial to build my pens (it took about 90 minutes to build and troubleshoot the first one; then about 30 minutes for subsequent pens), and I would make three addendums to his shopping list.
  1. He doesn’t tell you this, but you’ll notice in the video that he uses a drill with a 1/4-inch bit to drill a hole into the pen casing. If you don’t have a drill and can’t find one to borrow, it’s possible (though not recommended) to make this hole using an ice pick to start it and a pair of scissors to widen it.
  2. I’m not the best of solderers, so I found that when I tucked everything into my pen, the metal from the red and black wires were rubbing up against each other, causing a short circuit (and the pen to get REALLY hot). To fix this, I bought some electrical tape and taped over my solders and any exposed wire.
  3. He suggests buying a larger model of Expo markers because the battery holder won’t fit into a regular Expo. I couldn’t find this Expo model in my area, so I bought the new Expo Click markers. You have to remove the clicker in order to fit everything inside, but it works really well. (Plus it says “CLICK ” on the side, which is pretty cool when you’re actually clicking around on your interactive whiteboard.)
Remember when building your pen that infrared light is invisible to the human eye. You can test your pen by holding it up to a webcam or video camcorder, which pick up infrared light.
NOTE: If you don’t want to or can’t build your own pens, there are several distributors on the Web who sell them at reasonable prices — just Google “buy infrared pen.” I think it’s a better idea to build your own, if possible, though, because then you have a good understanding of how everything works and you can repair it if necessary.
Step 3: Bluetooth
Be sure that Bluetooth is activated and working on your computer. Then, connect your Wiimote. The specifics here are different, depending on your computer and your Bluetooth driver.
On my computer, I connect my Wiimote just as I would any other device — I have to click on the “My Bluetooth Places” icon and tell it to search for devices. I then hold down the 1 and 2 buttons on the Wiimote until my computer finds it. I tell My Bluetooth Places to connect to the Wiimote. The Wiimote has no pin number, so I skip that step. If that doesn’t work for you, though, here are step-by-step instructions for connecting your Wiimote using the BlueSoleil driver software.
If you don’t have Bluetooth, you can buy a Bluetooth Dongle for about $10 that plugs into your computer’s USB. Here are step-by-step instructions for setting up Bluetooth with a Dongle and Wiimote.
Step 4: Calibration
You’ll need calibration software so your Wii knows exactly where on the board your infrared pen is. I tested a ton of FREE calibration software and highly recommend uweschmidt’s Wiimote Whiteboard, which is available for Mac and Windows (on the link, scroll down to the “Download” section and select “Cross-platform Java Version” if you’re running Windows). It’s reliable and has consistently worked well for me on both platforms, plus its creator is pretty good about supporting his software.
You don’t need it, but the program also allows you to use multiple Wiimotes to calibrate your board so, for example, if one Wiimote is blocked, the other will pick up the location of the pen for added reliability.wiimote-screenshot
Once you’ve installed the software, hook up your Wiimote to your Bluetooth and start the Wiimote Whiteboard program. It should pop up a window that tells you how much battery life is left in your Wiimote and that has a “calibrate” button (see photo). Set up your projector so it projects your computer screen onto your whiteboard (or any other surface).
I would argue that this step is actually the most complicated for someone just getting started with a Wiimote Whiteboard because you have to figure out the best placement of the Wiimote in relation to your board. The Wiimote has a field of view of about 45 degrees (see photo below), so you have to point it at your whiteboard at a 45-degree angle. It has to be back far enough to see the whole screeen, but not so far that it loses resolution. (In classrooms with a ceiling-mounted projector wiimote-anglethat is far enough back, I’ve also had success taping the Wiimote to the bottom of the projector itself and pointing it at the whiteboard straight-on. In this set-up, though, you might have more problems with your body getting between the Wiimote and your infrared pen.)
When you think your Wiimote is set up properly, click that “calibrate” button and, just like with any interactive whiteboard, use your pen to click on the targets. If the Wiimote isn’t picking up on all your clicks, you’ll have to adjust its placement (this is where using two Wiimotes — one on either side of your screen — might be beneficial).
Once you’re calibrated, click around the screen — your infrared pen should work just as a mouse would. In that Wiimote Whiteboard window, you can set whether you’d like a click of the pen to simply move the mouse or to move AND click the mouse.

Software

One thing you’ll hear from interactive whiteboard sellers is that, though the Wiimote works just as any interactive whiteboard would, it doesn’t have the software to really take your classroom to the next level.
Most interactive whiteboard makers, like Smart, restrict their software so it can only be used with their whiteboards. There are tons of Web sites that work really well on any interactive whiteboard (see the resources page), and there is some open-source software out there that can be used with the Wiimote board. But when it comes to building your own lessons, nothing really comes close to the caliber of Smart or Activ software.
Which is why I was so happy to hear that Promethean recently released ActivInspire, a new and improved version of Promethean’s ActivStudio and ActivPrimary software. Promethean states in the user agreement that ActivInspire can be used on any board. Teachers running the Personal Edition can use it for FREE, although I would advise paying the $100 fee to get the extra features in the Professional Edition, especially if you’re using it district-wide. (You can download a 60-day free trial of the Professional Edition to test it out.)
UPDATE: Promethean just updated its ActivInspire licensing agreement. Luckily, as long as you’re a teacher, you can still use the software with any interactive whiteboard, including a Wiimote whiteboard. On the ActivInspire page, you’ll notice a link to apply for this special teacher’s license. The process isn’t very long — you just have to state that you’re a teacher.
Promethean has a ton of FREE lessons available for download from its Web site, offers a high level of support, and even has FREE introductory Web classes available to help teachers use the software. (Higher level courses have a fee of about $50.)
For other free and low-cost resources that enhance Wiimote Whiteboard lessons, check out the links provided by first-grade teacher Eric Holshoe on his Web site.

Multiple Users

One of the most promising aspects of the Wiimote Whiteboard is that each Wiimote can track up to four pens, so it could allow for a multi-user environment. The major interactive whiteboard makers are just now releasing boards that would allow two users to work at once. Unfortunately, though, the software isn’t there to support a multi-user environment on the Wiimote Whiteboard yet.
There are several products in the works that would allow multiple mice, but I haven’t been able to find any that would be worth using in the classroom just yet. TeamPlayer, from Wunderworks, comes closest. It allows several mice to move around on the screen at once, but only one mouse can click at a time, which seriously impairs the multi-user functionality you’d want on an interactive whiteboard. The TeamPlayer Sandbox has some interesting games, but most software doesn’t support the TeamPlayer mice as well. If you’re interested, you can download a FREE 30-day trial of the software or buy it for $20.
ActivInspire comes with a dual-mouse option, but users unfortunately need to be working on a Promethean board to use it.

Extensions

The Wiimote technology has gotten a lot of people thinking about other classroom applications for this set-up. For example, you can calibrate the Wiimote to any surface, not just your whiteboard. So you could build a small notebook-sized tablet with a Wiimote mounted to it, then project your screen onto a large whiteboard and, sitting in the back of the room, calibrate your Wiimote to follow the pen on the tablet, rather than the board. (I’m planning to build a set-up like this in the coming weeks, so peek at this page again in the future for more info and photos.)
There’s also software available to turn the Wiimote itself into a mouse. In other words, you can set up several infrared lights on your whiteboard, then, sitting in the back of the room, point your Wiimote at the whiteboard and use it as a wireless mouse. I haven’t tried it yet, but I could see a wonderful application for this with disabled students.
As a former science teacher, one of the coolest extensions of this set-up that I can think of is having your students build their own pens. The science of the pen aligns with fourth-grade electricity standards — it is just a simple circuit with a switch. Imagine having your students build these pens during science class, and then allowing them to use their pens on the interactive whiteboard for the rest of the year. What a real-world connection! (I’d probably have them just use the tape to connect the wires and not solder, though.)

Help

Once your Wiimote Whiteboard is up and running, you might have further questions. The Wiimote Project, launched by Johnny Chung Lee, is a collaborative site designed for Wiimote Whiteboard users to support one another. The forums provided me with most of the answers I needed as I began using my board.

LESSON INTEGRATION IDEAS

A lot of teachers stop before they take interactive whiteboards to their full potential. Far too often, they’re used as fancy whiteboards or PowerPoint displays. To really get the most out of an interactive whiteboard, they need to be interactive. That means give the pen to the students.
The Internet is full of lesson ideas for this use – you can find thousands of possibilities on Promethean’s Web site, as well as the resources page of this blog. But they can be overwhelming. So here are just a few lesson ideas to get you started with your new Wiimote Whiteboard.

Elementary Classrooms

Grade: 1-4
Subject: Math (place value)
Objective: The student will be able to identify digits as ones, tens, hundreds, or thousands.
Most teachers find that base ten blocks are a perfect start for studying place value. But it’s difficult to use them for whole-class lessons since not everyone in your class can see the set you hold at the front of the class. That’s why the digital base ten blocks found at the National Library of Virtual Manipulatives are perfect add-ons for any place value lesson.
Grade: 3-5
Subject: Science (electricity)
Objective: The student will be able to create a simple circuit with a switch.
In my heart, I’ll always be a fourth-grade teacher (4th grade ROCKS!), and one of the main science objectives at that grade level is basic electricity. Students learn how circuits work and, at least in my classroom, they built simple circuits, with switches, to turn on a lightbulb. That’s why the idea of having students build their own infrared pens to use on the Wiimote Whiteboard is so intriguing to me. To buy the parts in bulk for a classroom wouldn’t cost too much (plus, you could always have students work in groups of four), and students could use the pens they built for the remainder of the year in class.

Middle School Classrooms

Grade: 6-8
Subject: Math (algebraic thinking)
Objective: The student will be able to:
  • determine the identity element;
  • decide if there is an inverse for each element;
  • determine if an operation is commutative or associative
When I was in school, I wasn’t a fan of math — too much boring memorization and drill and kill for me. Those arbitrary rules never seemed to make sense. So when I started teaching math, I took a completely different approach. I felt it was important for students to understand the why behind all those rules. Process over product became my mantra, and the TERC Investigations curriculum gave me some great tools to work with.
So I was really excited to find the Illuminations Web site, created by the National Council of Teachers of Mathematics. It offers lessons and applets ideal for teaching the why, and many of their applets are perfect for use on a Wiimote Whiteboard.
To introduce the ideas of identity, inverse, commutative, and associative, Illuminations offers a lesson that uses shapes to explain the principles. Check out the lesson, and be sure to find the applet link, which would be a perfect fit on a Wiimote Whiteboard.

High School Classrooms

Grade: 9-12
Subject: History (timelines)
Objective: (any objective with dates, including) The student will be able to explain how the institutions and practives of government during the Revolution were revised between 1787 and 1815 to create the foundation of the American political system.
Dates in history were always difficult for me. Luckily, these days, specific dates aren’t as important as they once were, but it’s still extremely important for students to understand the sequence of events in our history. And one of the best ways to teach students about sequences of events is with timelines.
Classtools.net provides a wide variety of widgets that work really well on the Wiimote Whiteboard, including a timeline widget. The program allows users to fill in the dates and add text boxes that include important events. Users can then sequence and resequence the events.
Teachers could throw this tool on their whiteboard, and have students work together to complete an accurate timeline for any important historical period. You could set a timer that gives each student 2 minutes with the pen/keyboard. The other students can help, but every two minutes, the pen is passed off. The challenge is that by the time every student in the class has had a turn, the timeline is complete and accurate.
Best of all, when the class is done, you can save the timeline to your computer or embed it into a blog or Web page for grading or future reference.

Klassmate, A detailed view.